• Matte Painting in Houdini

    This landscape of ancient Babylon was laid out, lit, rendered and then projected back on itself for the 3D arial camera move. Houdini is a very powerful tool when creating huge Matte Painted Environments.
    See How it was Done

  • Matte Painted Lightcraft Environments

    Concept Art, Set Design, Lightcraft Environments and Final Shot Work--It makes sense for Matte Painters to be involved from the very beginning of a Production and then on to the very end. Lightcraft is a powerful way to carry the vision of a concept through the whole of a production. See how Lightcraft is revolutionizing Matte Painting.
  • Matte Painting In Cinefex

    My Matte Paintings are featured in this Cinefex Magazine along with a new Matte Painting process that a colleague and I developed for creating really efficient set extensions using the Maxwell Renderer.

    Learn More

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About Garrett Fry

Garrett Fry is a technically minded creative artist, Digital Matte Painter and Concept Artist in the Film Industry.

Garrett has a passion for finding technical solutions in matte painting and believes himself to be an innovator in new matte painting techniques. On feature films Garrett has filled several roles such as:

Senior Matte Painter: Garrett created stereo matte shots from start to finish, everything from concept, to CG, to paint, to 2.5D/3D projections, to compositing--using Photoshop, Maya, 3DS Max, MARI and Nuke. Matte

Painting Sequence Lead: Garrett was responsible for the overall look of matte painting sequences and supervised the efforts of junior artists and artists from other departments in completion of matte shots and/or matte elements.

Matte Painting Technical Lead: Garrett oversaw and established the matte painting work flow, pipeline and department tools. I conducted training sessions for matte painters and advised the VFX Supervisor how to technically approach matte painting shots.

Concept Artist and Preproduction: Garrett has also been an active part of preproduction concept art teams for several films under the direction of such people as Doug Chaing and Mike Pangrazio.

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Filmography

poster gatsbyposter hungerposter alvhposter xmenposter apesposter tintinposter marsposter yellowsubposter carolposter wolvposter mskposter bb

  • Garrett was instrumental in setting up the matte painting pipeline.
    Garrett is a highly motivated artist, who is always exploring new techniques to improve his craft.
    Andy Brown VFX Supervisor - Animal Logic
  • Garrett is an individual who can work well under supervision, but also lead his own way if need be with a great creative eye, a smart approach and keen sense of professionalism. He has a wide range of technical and artistic skills and is very well rounded.
    Chris Stoski Matte Painting Supervisor
  • Aesthetically and logistically, Garrett always delivered. If I ever received pressure regarding a shot or concept that Garrett was working on, I could confidently assure the team that he/we would not disappoint.
    Erin Collins Butler Art Department Production Manager
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Latest from "Matte Painting For Filmmakers"

  • image Matte Painting’s versatility gives them the ability to effectively connect several places in a pipeline.
    Watch Now

    Matte Painting Pipeline

  • image A Matte Painter’s workflow and tools change based on the needs of a shot or environment.
    Watch Now

    Matte Painting Workflows

  • image Subscribe on MP4FM.com or Youtube to get notified when released.
    Go To MP4FM

    More Coming Soon

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  • Gnomon Workshop Training Course

    poster gatsby

    ADVANCED MATTE PAINTING TECHNIQUES

    Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting and compositing.
    Learn More
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From the Blog

Nuke Tree Tool Gadget for Randomizing Tree Cards
LEVEL: ADVANCED Here is a very useful gadget I created for making tree cards in Nuke. I adapted something similar to this to use on “X-Men: First Class”. I love the idea of tree cards in Nuke so I just created this gadget from the bottom up with a lot of really cool features. It works well but it is what I would call “beta” because I have not used...
Continue Reading...
Basic Nuke Multi Projection Setup for Matte Painting
LEVEL: BASIC This is a basic multi projection matte painting setup for Nuke. There are 4 projections that make up this animated camera move of this column. I added a animated spec pass for some moving shine just for fun.
Continue Reading...
Basic Maya Multi Projection Setup for Matte Painting
LEVEL: BASIC There have been a lot of requests for a tutorial of a basic Maya multi projection setup for matte painting. This is not a glamorous example of projections but I was going for simple and clear in order to teach the setup. I put this setup together a while ago and you can see a little of my frustration coming out with the way Maya...
Continue Reading...
  • Basic Maya Multi Projection Setup for Matte Painting +

    LEVEL: BASIC There have been a lot of requests for a tutorial of a basic Maya multi projection setup for Read More
  • Basic Nuke Multi Projection Setup for Matte Painting +

    LEVEL: BASIC This is a basic multi projection matte painting setup for Nuke. There are 4 projections that make up Read More
  • Nuke Tree Tool Gadget for Randomizing Tree Cards +

    LEVEL: ADVANCED Here is a very useful gadget I created for making tree cards in Nuke. I adapted something similar Read More
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