Garrett Fry is a technically minded creative artist, Digital Matte Painter and Concept Artist in the Film Industry.
Garrett has a passion for finding technical solutions in matte painting and believes himself to be an innovator in new matte painting techniques. On feature films Garrett has filled several roles such as:
Senior Matte Painter: Garrett created stereo matte shots from start to finish, everything from concept, to CG, to paint, to 2.5D/3D projections, to compositing--using Photoshop, Maya, 3DS Max, MARI and Nuke.
Painting Sequence Lead: Garrett was responsible for the overall look of matte painting sequences and supervised the efforts of junior artists and artists from other departments in completion of matte shots and/or matte elements.
Matte Painting Technical Lead: Garrett oversaw and established the matte painting work flow, pipeline and department tools. I conducted training sessions for matte painters and advised the VFX Supervisor how to technically approach matte painting shots.
Concept Artist and Preproduction: Garrett has also been an active part of preproduction concept art teams for several films under the direction of such people as Doug Chaing and Mike Pangrazio.
Matte Painting and Enviornment Tainer: Garrett has worked with MPC to create a 3DDMP Academy Curriculum and has taught Matte Painting and Environment TD MPC Academy Courses.