Garrett Fry is a technically minded creative artist, Digital Matte Painter and Concept Artist in the Film Industry.
Garrett has a passion for finding technical solutions in matte painting and believes himself to be an innovator in new matte painting techniques. On feature films Garrett has filled several roles such as:
Senior Matte Painter: Garrett created stereo matte shots from start to finish, everything from concept, to CG, to paint, to 2.5D/3D projections, to compositing--using Photoshop, Maya, 3DS Max, MARI and Nuke.
Painting Sequence Lead: Garrett was responsible for the overall look of matte painting sequences and supervised the efforts of junior artists and artists from other departments in completion of matte shots and/or matte elements.
Matte Painting Technical Lead: Garrett oversaw and established the matte painting work flow, pipeline and department tools. I conducted training sessions for matte painters and advised the VFX Supervisor how to technically approach matte painting shots.
Concept Artist and Preproduction: Garrett has also been an active part of preproduction concept art teams for several films under the direction of such people as Doug Chaing and Mike Pangrazio.