• Matte Painting in Houdini

    This landscape of ancient Babylon was laid out, lit, rendered and then projected back on itself for the 3D arial camera move. Houdini is a very powerful tool when creating huge Matte Painted Environments.
    See How it was Done

  • Matte Painted
    Lightcraft Environments

    Concept Art, Set Design, Lightcraft Environments and Final Shot Work--It makes sense for Matte Painters to be involved from the very beginning of a Production and then on to the very end. Lightcraft is a powerful way to carry the vision of a concept through the whole of a production. See how Lightcraft is revolutionizing Matte Painting.

    Learn How

  • Matte Painting In Cinefex

    My Matte Paintings are featured in this Cinefex Magazine along with a new Matte Painting process that a colleague and I developed for creating really efficient set extensions using the Maxwell Renderer.

    Learn More

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About Garrett Fry

Garrett Fry is a technically minded creative artist, Digital Matte Painter and Concept Artist in the Film Industry.

Garrett has a passion for finding technical solutions in matte painting and believes himself to be an innovator in new matte painting techniques. On feature films Garrett has filled several roles such as:

Senior Matte Painter: Garrett created stereo matte shots from start to finish, everything from concept, to CG, to paint, to 2.5D/3D projections, to compositing--using Photoshop, Maya, 3DS Max, MARI and Nuke.

Painting Sequence Lead: Garrett was responsible for the overall look of matte painting sequences and supervised the efforts of junior artists and artists from other departments in completion of matte shots and/or matte elements.

Matte Painting Technical Lead: Garrett oversaw and established the matte painting work flow, pipeline and department tools. I conducted training sessions for matte painters and advised the VFX Supervisor how to technically approach matte painting shots.

Concept Artist and Preproduction: Garrett has also been an active part of preproduction concept art teams for several films under the direction of such people as Doug Chaing and Mike Pangrazio.

Matte Painting and Enviornment Tainer: Garrett has worked with MPC to create a 3DDMP Academy Curriculum and has taught Matte Painting and Environment TD MPC Academy Courses.

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Filmography

poster apocalypseposter gatsbyposter hungerposter alvh poster xmen poster apesposter tintinposter marsposter yellowsubposter carolposter wolvposter mskposter bb
  • Garrett was key to the success of a challenging four-month, intensive Matte Painting and Environments training program at MPC.
    Matthew Hanger Training Manager MPC, Montreal
  • Garrettt is very detail oriented, organized and works collaboratively​ with the team. He is definitely a leader rather than a follower. In addition he has a wide range of technical and artistic skills he utilizes naturally and he has proven his leadership ability day by day by keeping together a fresh team of new starters and tutoring them into the company's pipeline.
    Marcell Nagy Environment Supervisor MPC, Montreal
  • Garrett was the tutor and the leader of our new Academy Project. With his great leadership, the project was a big success. He works hard and is dedicated--​a great artist and a perfect team leader.
    Attila Szalma Head of 3D Digital Matte Painting MPC, Montreal
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Latest from "Matte Painting For Filmmakers"

  • image Matte Painting for Filmmakers has been completely rebuilt, has a new look and will be offering the very best Matte Painting courses soon.
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    MP4FM has a New Site!

  • image Matte Painting’s versatility gives them the ability to effectively connect several places in a pipeline.
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    Matte Painting Pipeline

  • image A Matte Painter’s workflow and tools change based on the needs of a shot or environment.
    Watch Now

    Matte Painting Workflows

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    Go To MP4FM

    More Coming Soon

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  • Gnomon Workshop Training Course

    poster gatsby

    ADVANCED MATTE PAINTING TECHNIQUES

    Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting and compositing.
    Learn More
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From the Blog

Nuke Tree Tool Gadget for Randomizing Tree Cards
LEVEL: ADVANCED Here is a very useful gadget I created for making tree cards in Nuke. I adapted something similar to this to use on “X-Men: First Class”. I love the idea of tree cards in Nuke so I just created this gadget from the bottom up with a lot of really cool features. It works well but it is what I would call “beta” because I have not used...
Continue Reading...
Basic Nuke Multi Projection Setup for Matte Painting
LEVEL: BASIC This is a basic multi projection matte painting setup for Nuke. There are 4 projections that make up this animated camera move of this column. I added a animated spec pass for some moving shine just for fun.
Continue Reading...
Basic Maya Multi Projection Setup for Matte Painting
LEVEL: BASIC There have been a lot of requests for a tutorial of a basic Maya multi projection setup for matte painting. This is not a glamorous example of projections but I was going for simple and clear in order to teach the setup. I put this setup together a while ago and you can see a little of my frustration coming out with the way Maya...
Continue Reading...
  • Basic Maya Multi Projection Setup for Matte Painting +

    LEVEL: BASIC There have been a lot of requests for a tutorial of a basic Maya multi projection setup for Read More
  • Basic Nuke Multi Projection Setup for Matte Painting +

    LEVEL: BASIC This is a basic multi projection matte painting setup for Nuke. There are 4 projections that make up Read More
  • Nuke Tree Tool Gadget for Randomizing Tree Cards +

    LEVEL: ADVANCED Here is a very useful gadget I created for making tree cards in Nuke. I adapted something similar Read More
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